// 3DExplore.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "3DExplore.h" #include "SceneControl.h" #include "SceneDoc.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMy3DApp BEGIN_MESSAGE_MAP(CMy3DApp, CWinApp) //{{AFX_MSG_MAP(CMy3DApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMy3DApp construction CMy3DApp::CMy3DApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CMy3DApp object CMy3DApp theApp; ///////////////////////////////////////////////////////////////////////////// // CMy3DApp initialization BOOL CMy3DApp::InitInstance() { // Standard initialization #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif LoadStdProfileSettings(); // Load standard INI file options (including MRU) CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CSceneDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CSceneView)); AddDocTemplate(pDocTemplate); // create a new (empty) document OnFileNew(); return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CMy3DApp message handlers ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() // App command to run the dialog void CMy3DApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); }